Felx

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PACKAGE
Total creation point cost: 3
Total defined limit cost: 3 skill dice
Advantages: none
Disadvantages: Hindrance: Arrogance (R2), +3 to con and persuasion difficulties; Reduced Hardiness (R2), -2 to damage resistance totals; Quirk: Hates Water (R2), make a Difficult willpower roll to be wet or will do nothing until dry
Special Abilities: Enhanced Sense: Sight (R1, cost 3), +1 to sight-based skill totals; Enhanced Sense: Hearing (R1, cost 3), +2 to hearing-based skill totals; Extra Body Part Tail (R1, cost 0); Skill Bonuses: Agility (R1, cost 1), +1 to acrobatics, climb/jump, and running totals; Natural Hand-to-Hand Weapon: Claws (R1, cost 2), +1D damage
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Felx

Chronicles of Orion's Arm jeffkmills